The first GeForce 9?
"GeForce 9600 GT." The card we’re testing today is the very first GeForce 9! The first surprise is that this new generation of cards isn’t being introduced via the high end, as has always been the case, but via the midrange, mainstream price point. In reality, there’s a very simple explanation for this phenomenon, the architecture behind this card is the same as the one introduced on the GeForce 8s and hardly improved with the arrival of the midrange versions (the 8600 GT, then the 8800 GT, as has been nVidia’s custom since the GeForce 6 series).
A few weeks back we criticized AMD’s decision to call its cards based on the RV670 "Radeon HD 3000," but nVidia’s attitude is even more reprehensible given the extremely short list of differences (no new API supported, no reworking of stream processors) between this GeForce 9600 GT and the GeForce 8800 GT. After GeForce 7800s that, at the time, didn’t really seem to deserve the name GeForce 6900, the nVidia marketing department has gone even farther and seems to have taken us back to the darkest days of the GeForce 4 MX. It’s a disturbing sign of the new slowdown in evolution and technological competition the two manufacturers seem to be engaged in. Still, let’s give credit where credits due –the bang-for-buck ratio of the midrange solutions that have emerged since the end of 2007 is exceptional.
The G94: Half a G92?
Unlike all the GeForce 8800s introduced since the [link to your 8800 GTS 320 MB article here] early in 2007, the GeForce 9600 GT is not based on the famous G92 chip, but on its little brother, the G94. The essential difference? The G94 only has half the number of stream processors the G92 had – 64. You might well think that it pales in comparison to the 112 a "simple" GeForce 8800 GT 256 MB boasted. That’s not untrue, but the shader frequency is higher (though only compared to the 8800 GT, since the G92 on the 8800 GTS uses the same frequency), attaining 1625 MHz for these units (650 MHz for the rest of the GPU). But even at that frequency, the raw processing power of the G94 is still a full 38% lower than that of the 8800 GT.
Let’s look at the reasoning behind this choice. It’s often more interesting for a card maker to attain a given level of processing power by using fewer SPs, but at a higher frequency, rather than the other way around, because it lets them reduce the number of transistors on the chip, and consequently its size, thus reducing production costs. Of course, for that principle to work, the required frequency has to be able to be achieved without a severe drop in yields, in which case production costs can end up being higher despite the increase in the number of dies produced per wafer. Accordingly, the G94 has only 505 million transistors (that’s 33% fewer than the G92) and it has a surface area we measured at 225 mm², or 31% smaller, despite the same engraving depth (65 nm). That value is still 15% higher than on the RV670 used in the AMD graphics cards with which it will directly compete; but remember that the latter uses 55 nm given its higher number of transistors, and that that necessarily has a financial impact – either at the time of development of the process for the chips, in terms of yields, or in terms of production costs.
- Previous page Nvidia's Geforce 9600 GT
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Nice analysis as always but does anyone every proof read this stuff. On
Page 17 it seems clear that the TH UK guys were sent it by the American site and they forgot to check all the links, hence the [link to your 8800GT 256MB article here] comment. Also a mix up on the first page saying the 8800GTX had 786 not 768 ram.
It seems to get worse and worse!
Seems like a very good card. Fewer shading units, but faster memory than the 8800 GT. That 256-bit memory interface really shines, although I would not personally be willing to use any 9600 GT with less than 512MB, certainly not if they switched from GDDR3 to something inferior. I would buy this card and at this price I think it fills the mid-range gap very nicely. Thanks Tom.
Don't forget that the driver it's a new one...
I had msi 8600gt oc and i see big diferrent between 163.75 and 169.25 forceware driver so maybe the 9600gt come closer to 8800gt and with little overclocking maybe it can pass it!!
Ok so what happened to the next Generation should be faster and more powerful than the previous... Good rule I thought...
This is not good news for us recent EVGA buyers waiting for the new 8800 GTX/Ultra GPU killer...
Bob
Bob, it's classed as a mid-range card, but is able to compete with 8xxx series high-end cards. With more shader units it would be faster. Sure you can make it faster, but the cost soon jumps. Considering the kind of card it can out-class I think it's a very good card for the money.
Overclock the shaders. That should bring the performance up somewhat.
Still, why didn't they badge it as the 8650 or something? This generation-jumping that ATi started with the 3850/3870 gets incredibly confusing after a while. I'd hate to know how the poor saps in retail are coping with it, particularly with the average client/gamer IQ.
Yeh,
If they had just started the 9xxx series with the G92 8800GT and 8800GTS then everyones lives would be simplier!!
Bob