SMT Implementation
Still, the impact of SMT on performance is positive most of the time and the cost in terms of resources is still very limited, which explains why the technology is making a comeback. But programmers will have to pay attention because with Nehalem, all threads are not created equal. To help solve this puzzle, Intel provides a way of precisely determining the exact topology of the processor (the number of physical and logical processors), and programmers can then use the operating system affinity mechanism to assign each thread to a processor. This kind of thing shouldn’t be a problem for game programmers, who are already in the habit of working that way because of the way the Xenon processor (the one used in the Xbox 360) works. But unlike consoles, where programmers have very low-level access, on a PC the operating system’s thread scheduler will always have the last word.
Since SMT puts a heavier load on the out-of-order execution engine, Intel has increased the size of certain internal buffers to avoid turning them into bottlenecks. So the reorder buffer, which keeps track of all the instructions being executed in order to reorder them, has increased from 96 entries on the Core 2 to 128 entries on Nehalem. In practice, since this buffer is partitioned statically to keep any one thread from monopolizing all the resources, its size is reduced to 64 entries for each thread with SMT. Obviously, in cases where a single thread is executed, it has access to all the entries, which should mean that there won’t be any specific situations where Nehalem turns out to have worse performance than its predecessor.
The reservation station, which is the unit in charge of assigning instructions to the different execution units, has also increased in size: from 32 to 36 entries. But unlike the reorder buffer, here partitioning is dynamic, so that a thread can take up more or fewer entries as a function of its needs.
Two other buffers have also been resized: the load buffer and the store buffer. The former has 48 entries as opposed to 32 with Conroe, and the latter 32 instead of 20. Here too, partitioning between threads is static.
Another consequence of the return of SMT is that the performance of thread synchronization instructions has improved, according to Intel.

While undoubtedly this will create a whole new level of performance. I imagine it will be prohibitively expensive. Coming in just as the global economy hits a trough.
For this reason I think AMD has a brighter future when it releases it's new 45nm cores. They will provide a good performance increase and I am willing to bet will still trump intel on the price/performace scale.
Fantastic article, very insightful.
First off, I have not read the entire article but I just want to comment on the name.
I've been saying this since they announced the design of Nehalem, its Intels take on AMD design, which means your getting the best of both companies as AMD designs have been so much better than Intel but AMD could not challenge what Intel already had.
It's been a long time coming for Intel to adopt AMD's designs but I really do look forward to the release (Well 6 months after when I might be able to afford a Core i7 system!), but feel AMD really needs to pull something out the hat to compete.
Anyways, from what I have read, its a good article lol.
good...progress!
btw, where's the 8-core systems we were promised for 2008?
..and where's all the re complied apps to take advantage of all this processing parallelism?!
p.s. stuff and nonsense: http://www.eupeople.net/forum
My credit card is restless...
just hope the bank is still around to honour your credit card...
Now that's more like it!! A well informed article, that is well written and imparts some useful information... More of the same please THG!!
I'm just off to sell those AMD shares...
Bob
While the article is sound, it did upset me the at the first two pages talk about the 'Conroe' architecture. 'Core 2' is the name of the architecture used in the Conroe line of processors. 'Conroe' is the name given to the first desktop iteration of the core2 architecture, just as Allendale is the value version and Kentsfield the quad core version (along with all the new iterations that utilize different cache sizes or manufacturing process).
It is difficult to inspire confidence in your readers when such obvious mistakes are apparent.
Jammydodger : I think the usage may be a little off, but to say the conroe architecture, just means the uarch used by the conroe chips - which is in common with all chips of the generation. Also, the architecture was refered to by the code name Merom . Core 2 is a retail brand name. Either way, this is a minor mistake and not something that would make me doubt the validity of the article.
at last a quality oriented article!!!
Complete and detailed i want to see more in the future!
KingGreatYat: I do realise that I could be seen to be splitting hairs, but when an article goes in to such detail about an upcoming processor architecture but begins the article by failing to recognise the distinction between an architecture and a core then it does raise the question of whether the writer has fully understood what it is that he is trying to impart upon us. If I were to begin an article by talking about intel's 'Northwood' architecture then I would be talking non-sense, Northwood was a chip based around Intel's 'Netburst' architecture. The Merom is, as far as I am aware, the first mobile variant of the Core2 architecture, it was proceeded by the Yonah based on Intel's 'Core' architecture, which was itself based on the 'P6' architecture.
competition is good for the market,end user like us have many choises to pick,AMD or intel.i agreed with americanbrian.lets wait the counter attack from AMD with the lates technologies n off course with lowest price.
[quote=Article]Intel says the problem is solved now, but provides no details on the operation of the new prefetch algorithms[/quote]
Something tells me this is going to be pivotal if Deneb proves to be any good...
Great article, by the way, minor niggles aside!