Source: Tom's hardware UK – Keywords: DirectX10, Geforce, Radeon
Categories: Graphics
Benchmarks – World in Conflict Test 2
As our second test, we used the fly-by scene in the tutorial. Since it doesn’t contain any extreme effects, the cards can run at much higher frame rates. This test is meant to show how well the graphics cards handle the 3D engine, especially at higher resolutions.
Basically, only the Geforce 8800’s are still able to deliver playable frame rates at 1920 x 1200. The Radeon 2900 XT once again shows a 50 percent performance penalty when anti-aliasing is enabled. Nvidia cards benefit from additional video memory starting at 1600 x 1200, while ATI cards show no such improvement.
Except for the Geforce 8400 GS, Nvidia’s smaller cards run the game better than their counterparts from ATI. If you wish to play at higher resolutions with these cards, you’ll have to disable anti-aliasing and turn down the detail level in the game menu.





- Previous page Benchmarks – World in Conflict Test 1
- Next page Cumulative Frame Rate, Pricing and...
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But.... in ATi's favour, Ive just gone from a HD2600XT DDR4 rig in Crossfire... and that BLEW GAMES AWAY at max settings at 1680x1050 resolution... OK a few games didnt perform over 25fps... but if that crossfire setup was anything to go by, 2 X HD2900 Pros in Crossfire might be a very good and cheap alternative to the 8800GTX. Just a thought anyway
3DMARK06 Scores with 2 X HD2600XT 256MB DDR4 on 5000+ X2 CPU = 9742... My friends 8800GTX on 2.13ghz C2D Scored 10700.