
Oblivion enables us to clearly see that antialiasing (enabled via the drivers in this case) has a more profound impact on AMD than NVIDIA, with performances in 1280 x 1024 + filters superior than those in 1920 x 1440 without filters, only on the chameleon’s cards. The hierarchy isn’t, however, changed, but the HD 3870 only overtakes the 8800 GTS 640 MB when antialiasing is disabled; once enabled, the NVIDIA card has the upper hand.
Summary
- Introduction
- Direct3D 10.1: Incompatible?
- Direct3D 10.1: What’s new
- Direct3D 10.1: Quality, practically
- Radeon HD 3000: a new architecture?
- Triple and Quad CrossFire, specifications
- Radeon HD 3850 and 3870
- The test
- Test Drive Unlimited
- Supreme Commander
- Age of Empires 3
- The Elder Scrolls IV: Oblivion
- STALKER
- World in Conflict
- Unreal Tournament 3
- Crysis
- Call of Duty 4
- Consumption
- Noise, overclocking
- Conclusion
- Performance Roundup
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